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I guess it boils down to "what are you wanting?" If you are looking for tutorials to teach you how to use the application - then ALL of our tutorials have that in spades. If you are looking for tutorials that create an end product for you to "borrow" and use in your own work, it would be in our best interest to sell our final product to ad agencies and networks and not give it away for free as you pointed out.
Remember the phrase "Give a man a fish and he will eat for a day. TEACH a man to fish and he will eat for a lifetime"? That is what all of these tutorials do - they are TEACHING you the tools so you can go out and apply them using your own graphic design and other "skillz". If anything our tutorials are there to spark your interest and nudge you in a particular direction or way of doing things.
I like to think of it this way: I can give you a hammer, some nails, a saw, and show how each works by building a fence (you hammer like this, you saw like this...nails are good for keeping things together). It is up to you to take that information and go out and build something you will be proud of like a bench, a house, or an abstract bit of art.
I am pretty proud of the end results of most of my tutorials - heck I've received praise to such three times today already! :)
And...many of our tutorials are "broadcast ready". Maybe you have just missed those. Also, I personally receive hundreds of e-mails each year asking for tutorials on how to create "Star Wars Openings" and "Lightsaber" effects so these people can apply them to their own indie projects (many of which have won awards).
I think I would agree with Ko is what you are really looking for is a design course. There are a lot of excellent books on graphic design and designing for broadcast that you can find at your local megabookstore or online at amazon.com. Combining the info in those books with our tutorials on how to use the tools should set you up very well.
Now for the second half of your rant - you are asking about the best way to animate 2D layers in a 3D environment. If I were to write a tutorial to such, it probably wouldn't meet your high standards because it would be written from the standpoint of "the best way to animate 2D layers in a 3D environment" and not "let's design a broadcast quality network open - and OH by the way, here is a 2D layer and how to animate it in a 3D environment! All you have to do is copy it for your demoreel!"
The answer of course is - it depends. In many cases it is much easier to animate layers, and in others it is easier to animate the camera. In the Star Wars Opening tutorial for example, I discuss how it is easier to angle a camera so the movement of your 2D text layer can stay on one axis instead of trying to keep it straight on multiple axis (quite difficult). Hey! You can learn something from a Not-Real-Tutorial.
In the 21/2D tutorial I wrote a last year, I show how you can create your very own "Kid Stays in the Picture" quasi 3D effect from a still image. The samples I saw on the mentioned website could easily be done in this way.
In the case of the Matrix spot in the Portfolio section of the site you mentioned, I would suggest using a combination of both camera and layer.
In regards to having a bad day - of course we all have bad days; some better than others. Best to take it out on your dog instead of others. Dogs love you no matter what you do or how you feel. If you don't have a dog, get the next best thing - beer or illegal substances.
Anyway, I'm off to write another one of those tutorials that have no worth other than to teach you how to use the tool...
Cheers
Stephen Schleicher
www.mindspring.com/~schleicher
Stephen Schleicher
www.stephenschleicher.com
- real tutorials by moraito at Aug. 25, 2004 7:06 pm gmt (Rec'd 8)
- Re: real tutorials by Dave Johnson at Aug. 26, 2004 4:04 am gmt (Rec'd 8)
- Re: real tutorials by DeanVelez at Aug. 26, 2004 3:32 am gmt (Rec'd 7)
- Re: real tutorials by DeanVelez at Aug. 26, 2004 3:11 am gmt (Rec'd 7)
- Re: real tutorials by Stephen_Schleicher at Aug. 26, 2004 1:57 am gmt (Rec'd 9)
- Re: real tutorials by Ko at Aug. 25, 2004 7:42 pm gmt (Rec'd 7)
- Re: real tutorials by CMerritt at Aug. 25, 2004 7:20 pm gmt (Rec'd 7)
- Re: real tutorials by moraito at Aug. 25, 2004 7:22 pm gmt (Rec'd 7)
- Re: real tutorials by CMerritt at Aug. 25, 2004 7:38 pm gmt (Rec'd 7)
- Re: real tutorials by moraito at Aug. 25, 2004 7:41 pm gmt (Rec'd 7)
- Re: real tutorials by DMNAdmin at Aug. 25, 2004 9:24 pm gmt (Rec'd 7)
- Re: real tutorials by Ko at Aug. 25, 2004 10:12 pm gmt (Rec'd 7)
- Re: real tutorials by Dahl at Aug. 27, 2004 7:32 pm gmt (Rec'd 6)
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